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GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
if FileExists(@ScriptDir & "\dslz.fba") Then
GUICtrlSetData($Input_FBA, @ScriptDir & "\dslz.fba")
$FBA_SIZE=GUICtrlRead($Input_FBA)
$FBA_SIZE=FileGetSize($FBA_SIZE)
$FBA_SIZE=Round ($FBA_SIZE / 1024 /1024 + 50)
modif_FBA_SIZE($FBA_SIZE) ;修改UD区空间
;MsgBox(0,0, $FBA_SIZE )
EndIf
if FileExists(@ScriptDir & "\FB.fba") Then
GUICtrlSetData($Input_FBA, @ScriptDir & "\FB.fba")
$FBA_SIZE=GUICtrlRead($Input_FBA)
$FBA_SIZE=FileGetSize($FBA_SIZE)
$FBA_SIZE=Round ($FBA_SIZE / 1024 /1024 + 50)
modif_FBA_SIZE($FBA_SIZE) ;修改UD区空间
;MsgBox(0,0, $FBA_SIZE )
EndIf
默认为FB.FBA |
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